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arXiv:0908.1027

On exponential polynomials and quantum computing

Yasuo Ohno, Yoshitaka Sasaki, Chika Yamazaki

Published Aug 7, 2009• 1 citation
arXivHTMLPDF

Abstract

We calculate the zeros of an exponential polynomial of three variables by a classical algorithm and quantum algorithms which are based on the method of van Dam and Shparlinski, they treated the case of two variables, and compare with the time complexity of those cases. Further we compare the case of van Dam and Shparlinski with our case by considering the ratio (classical/quantum) of the time complexity. Then we can observe the ratio decreases.

DOI
10.48550/arxiv.0908.1027

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We calculate the zeros of an exponential polynomial of three variables by a classical algorithm and quantum algorithms which are based on the method of van Dam and Shparlinski, they treated the case of two variables, and compare with the time complexity of those cases. Further we compare the case of van Dam and Shparlinski with our case by considering the ratio (classical/quantum) of the time complexity. Then we can observe the ratio decreases.
In this paper, we consider three types of polynomial equations in quantum computer: linear divisibility equation, which belongs to a special type of binary-quadratic Diophantine equation; quadratic congruence equation with restriction in the solution and exponential congruence equation in finite field. Quantum algorithms based on Grover's algorithm and Shor's algorithm to these problems are given. As for the exponential congruence equation, which has been considered by Dam and Shparlinski \cite{dam} at 2008, a relatively simple quantum algorithm is given here. And some other results and generalizations are discovered.
Quantum computation was envisioned by Feynman as a valuable means of solving quantum problems [1]. The question is, how do we prove the superiority of quantum computing over classical devices? A common misconception in describing the power of a quantum computer over a classical computer is that quantum bits can be prepared in a superposition of an exponential number of states, which cannot be achieved with classical bits. This statement is certainly true, but it does not tell us, specifically, what problems quantum computers can efficiently solve while classical computers fail to do so. In fact, based exactly on the technique of Feynman's path integral, the output (i.e. transition amplitude) of any quantum circuit can be calculated classically with a polynomial amount of memory (although the temporal cost would be exponential). Therefore any quantum computation can be simulated classically; the key question is about the efficiency. Much effort has been made trying to pin down the power of quantum computers based on the machinery of the computational complexity theory. In particular, the class of computational (decision) problems that can be solved efficiently by a quantum computer is called BQP (bounded-error quantum polynomial time); the counterpart for classical computers is called P (polynomial time). Of course, BQP cannot be less than P; in principle quantum computers can simulate classical computers efficiently. The point is that the foundation of quantum computation cannot be established without a proof showing that BQP is strictly larger than P (i.e. BQP ≠ P). In this sense, this question is as interesting as the famous challenge of proving P ≠ NP (non-deterministic polynomial time). A well known instance of an NP problem is the factoring problem; Shor's quantum algorithm is capable of solving the factoring problem in polynomial time, which is not achievable with the best classical algorithm discovered so far. However, we still cannot rigorously exclude the possibility of the existence of an efficient classical algorithm for factoring. Although again without a proof, it is commonly believed that quantum computers are unable to solve some of the NP problems. In fact, the proof of this statement (if true) provides a possible path to prove P ≠ NP. A potentially less demanding question would be, when do we expect a quantum computer to be able to perform some well defined tasks (not necessarily related to any practical problem) that cannot be simulated with any currently available classical device, within a reasonable time? Once achieved, the status is called ‘quantum supremacy' [2]. One may ask, what about Grover's search algorithm, which provides a quadratic speedup over the classical search? Can we say that we can already achieve quantum supremacy with Grover's algorithm? The problem is that, instead of taking the large-N limit, quantum supremacy requires us to determine the actual number of qubits and gates that can no longer be simulated by classical computers within a reasonable time. To elaborate further, we remark that there can be two notions of classical simulation, namely ‘strong simulation' versus ‘weak simulation'. Strong simulation refers to the cases of calculating the transition probabilities, or expectation values of observables, to a high accuracy in polynomial time. Weak simulation requires the probability distributions to be accurately reproduced, which involves ‘sampling' the different outcomes of the quantum devices. Some quantum circuits that cannot be strongly simulated with an efficient classical means may have efficient classical methods for weak simulation [3]. However, we should be careful about the accuracy requirement in the simulation tasks. For example, for many decision problems, it may be sufficient to determine the transition amplitudes to within an additive error, instead of multiplicative error. In other words, the classical simulability of quantum computational problems depends on the accuracy requirement. Currently, there are three popular approaches for achieving quantum supremacy (see Fig. 1), namely (i) boson sampling [4], (ii) sampling IQP (instantaneous quantum polynomial) circuits [5], and (iii) sampling chaotic quantum circuits [6]. In all of these approaches, distributions of different bit strings or photon numbers are sampled from the quantum devices. Furthermore, they all involve the assumption that classical computers are unable to efficiently determine the transition amplitudes, and/or reproduce (or approximate) the distributions of quantum devices performing these tasks, in the sense of both strong and weak simulations. Three different approaches for achieving quantum supremacy: (a) boson sampling; (b) IQP circuits; (c) chaotic quantum circuits. In boson sampling, single photons are injected into different modes of a linear optical network. The task is to determine the photon distributions at the output ports. The key feature of boson sampling is that the transition amplitudes are related to the permanents of complex matrices, which are in general very difficult to calculate exactly, or approximate to within an multiplicative error; these problems belong to the #P-hard complexity class. Moreover, efficient weak simulation of boson sampling is believed to be impossible, unless the polynomial hierarchy collapses to its third level. However, a recent numerical study suggests that, in order to achieve quantum supremacy with boson sampling, one needs to simultaneously generate at least 50 or more single photons, which is still highly technologically challenging. An interesting question is whether linear optics, in the setting of boson sampling, can be applied to solve decision problems. In this case, the transition amplitudes may need to be determined to an additive error. However, we found that a large class of decision problems associated with boson sampling can be simulated by a classical computer [7], settling an open problem [8] by Aaronson and Hance. IQP circuits represent a simplified quantum-circuit model. The initial state starts from the all-zero state, |000…0〉, followed by applying Hadamard gates to each qubit. Then, diagonal gates are applied to the qubits, followed by applying Hadamard gates to each qubit again. The argument of showing the complexity in simulating IQP circuits is similar to that of boson sampling. In fact, the complexity of boson sampling was inspired by the complexity results of IQP circuits. However, when subject to noise, IQP circuits may become classically simulable [9]. Lastly, chaotic quantum circuits refer to the class of quantum circuits where two-qubit gates are applied regularly, while single-qubit gates are applied randomly from a gate set. The output distributions of these circuits approach the so-called Porter–Thomas distribution, which is a characteristic feature of quantum chaos. Recently, there have been several numerical investigations aiming to explore the ultimate limit of classical computing in simulating low-depth quantum circuits. For the ideal cases, one needs to consider both the qubit number and circuit depth for benchmarking quantum supremacy. However, in the presence of noise, these chaotic circuits may also become classically simulable for high-depth circuits [10]. Finally, other than these three approaches, one should expect that quantum supremacy can be achieved for many practical applications, e.g. simulation of quantum chemistry or quantum machine learning. When will it happen? Only time will tell!
In 1982 Feynman noted that the simulation of a quantum process on a classical computer appears to generally involve an exponential slowdown in running time compared to the evolution of the process itself. More recently in quantum computation this effect has been turned around and exploited for computational advantage by formulating quantum processes (quantum algorithms) whose evolution corresponds to the performance of useful computational tasks. Thus the quantum algorithm will engender an exponential speedup in computing time. The most famous such quantum algorithm is Shor's algorithm for factorising whole numbers. It factorises a number having d digits in a time of order less than d whereas no known classical algorithm can perform factorisation in a time bounded by any polynomial in d. In theoretical computer science, computational complexity is generally characterised by classifying computational tasks into complexity classes such as P, BPP and NP. It therefore appears that quantum computers will be able to transgress some of the boundaries set by these classes. (2 pages)
We examine the number of queries to input variables that a quantum algorithm requires to compute Boolean functions on {0,1} N in the black-box model. We show that the exponential quantum speed-up obtained for partial functions (i.e., problems involving a promise on the input) by Deutsch and Jozsa, Simon, and Shor cannot be obtained for any total function: if a quantum algorithm computes some total Boolean function f with small error probability using T black-box queries, then there is a classical deterministic algorithm that computes f exactly with O ( Ts 6 ) queries. We also give asymptotically tight characterizations of T for all symmetric f in the exact, zero-error, and bounded-error settings. Finally, we give new precise bounds for AND, OR, and PARITY. Our results are a quantum extension of the so-called polynomial method, which has been successfully applied in classical complexity theory, and also a quantum extension of results by Nisan about a polynomial relationship between randomized and deterministic decision tree complexity.
Abstract Solving large-scale linear systems is an integral part of many scientific disciplines. Classical linear solvers have a polynomial time complexity and it seems impossible to further improve their performance. This fact has directed scientific research to the study of corresponding quantum algorithms, which promise even exponential acceleration compared to existing methods. In this paper, we present and analyze some of the most important related results. In particular, we present the HHL and WZP algorithms based on the eigen-decomposition of a matrix, the row and column iteration methods, as well as two hybrid algorithms that require the cooperation of a classical and a quantum computer, namely an algorithm that uses random walks and the VQLS algorithm. The latter is also examined from an experimental standpoint using the Qiskit open-source framework and a suitable quantum circuit is proposed which can enhance its performance.
The simulation of large-scale classical systems in exponentially small space on quantum computers has gained attention. The prior work demonstrated that a quantum algorithm offers an exponential speedup over any classical algorithm in simulating classical dynamics with long-range interactions. However, many real-world classical systems, such as those arising from partial differential equations, exhibit only local interactions. The question remains whether quantum algorithms can still provide exponential speedup under this condition. In this work, we thoroughly characterize the computational complexity of simulating such geometrically local systems on quantum computers. First, we dequantize the quantum algorithm for simulating short-time (polynomial-time) dynamics of such systems. This implies that the problem of simulating this dynamics does not yield any exponential quantum advantage. Second, we show that simulating short-time dynamics is at least as hard as polynomial-time and linear-space probabilistic classical computation. Third, we show that the computational complexity of simulating long-time (exponential-time) dynamics is captured by exponential-time and polynomial-space quantum computation. This suggests a super-polynomial time advantage when restricting the computation to polynomial-space, or an exponential space advantage otherwise. This work offers new insights into the complexity of classical dynamics governed by partial differential equations, providing a pathway for achieving quantum advantage in practical problems.