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arXiv:0803.0272 · Physical Review A

High-threshold universal quantum computation on the surface code

Austin G. Fowler, Ashley M. Stephens, Peter Groszkowski

Published Nov 11, 2009• 486 citations
arXivHTMLPDF

Abstract

We present a comprehensive and self-contained simplified review of the quantum computing scheme of Raussendorf et al. [Phys. Rev. Lett. 98, 190504 (2007); N. J. Phys. 9, 199 (2007)], which features a two-dimensional nearest-neighbor coupled lattice of qubits, a threshold error rate approaching 1%, natural asymmetric and adjustable strength error correction, and low overhead arbitrarily long-range logical gates. These features make it one of the best and most practical quantum computing schemes devised to date. We restrict the discussion to direct manipulation of the surface code using the stabilizer formalism, both of which we also briefly review, to make the scheme accessible to a broad audience.

DOI
10.1103/physreva.80.052312

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We present a comprehensive and self-contained simplified review of the quantum computing scheme of Raussendorf et al. [Phys. Rev. Lett. 98, 190504 (2007); N. J. Phys. 9, 199 (2007)], which features a two-dimensional nearest-neighbor coupled lattice of qubits, a threshold error rate approaching 1%, natural asymmetric and adjustable strength error correction, and low overhead arbitrarily long-range logical gates. These features make it one of the best and most practical quantum computing schemes devised to date. We restrict the discussion to direct manipulation of the surface code using the stabilizer formalism, both of which we also briefly review, to make the scheme accessible to a broad audience.
The field of quantum computation currently lacks a formal proof of experimental feasibility. Qubits are fragile and sophisticated quantum error correction is required to achieve reliable quantum computation. The surface code is a promising quantum error correction code, requiring only a physically reasonable 2D lattice of qubits with nearest neighbor interactions. However, existing proofs that reliable quantum computation is possible using this code assume the ability to measure four-body operators and, despite making this difficult to realize assumption, require that the error rate of these operator measurements is less than 10(-9), an unphysically low target. High error rates have been proved tolerable only when assuming tunable interactions of strength and error rate independent of distance, which is also unphysical. In this work, given a 2D lattice of qubits with only nearest neighbor two-qubit gates, and single-qubit measurement, initialization, and unitary gates, all of which have error rate p, we prove that arbitrarily reliable quantum computation is possible provided p < 7.4 × 10(-4), a target that many experiments have already achieved. This closes a long-standing open problem, formally proving the experimental feasibility of quantum computation under physically reasonable assumptions.
Abstract. In recent years, surface codes have become the preferred method for quantum error correction in large scale computational and communications architectures. Their comparatively high fault-tolerant thresholds and their natural 2-dimensional nearest neighbour (2DNN) structure make them an obvious choice for large scale designs in experimentally realistic systems. While fundamentally based on the toric code of Kitaev, there are many variants, two of which are the planar-and defect- based codes. Planar codes require fewer qubits to implement (for the same strength of error correction), but are restricted to encoding a single qubit of information. Interactions between encoded qubits are achieved via transversal operations, thus destroying the inherent 2DNN nature of the code. In this paper we introduce a new technique enabling the coupling of two planar codes without transversal operations, maintaining the 2DNN of the encoded computer. Our lattice surgery technique comprises splitting and merging planar code surfaces, and enables us to perform universal quantum computation (including magic state injection) while removing the need for braided logic in a strictly 2DNN design, and hence reduces the overall qubit resources for logic operations. We show how lattice surgery allows us to distribute encoded GHZ states in a more direct (and overhead friendly) manner, and how a demonstration of an encoded CNOT between two distance 3 logical states is possible with 53 physical qubits, half of that required in any other known construction in 2D. ar
Large-scale quantum computation will only be achieved if experimentally implementable quantum error correction procedures are devised that can tolerate experimentally achievable error rates. We describe an improved decoding algorithm for the Kitaev surface code, which requires only a two-dimensional square lattice of qubits that can interact with their nearest neighbors, that raises the tolerable quantum gate error rate to over 1%. The precise maximum tolerable error rate depends on the error model, and we calculate values in the range 1.1--1.4% for various physically reasonable models. These values represent a very high threshold error rate calculated in a constrained setting.
The surface code is unarguably the leading quantum error correction code for 2D nearest neighbor architectures, featuring a high threshold error rate of approximately 1%, low overhead implementations of the entire Clifford group, and flexible, arbitrarily long-range logical gates. These highly desirable features come at the cost of significant classical processing complexity. We show how to perform the processing associated with an n×n lattice of qubits, each being manipulated in a realistic, fault-tolerant manner, in O(n2) average time per round of error correction. We also describe how to parallelize the algorithm to achieve O(1) average processing per round, using only constant computing resources per unit area and local communication. Both of these complexities are optimal.
The surface code scheme for quantum computation features a 2d array of nearest-neighbor coupled qubits yet claims a threshold error rate approaching 1% (NJoP 9:199, 2007). This result was obtained for the toric code, from which the surface code is derived, and surpasses all other known codes restricted to 2d nearest-neighbor architectures by several orders of magnitude. We describe in detail an error correction procedure for the toric and surface codes, which is based on polynomial-time graph matching techniques and is efficiently implementable as the classical feed-forward processing step in a real quantum computer. By direct simulation of this error correction scheme, we determine the threshold error rates for the two codes (differing only in their boundary conditions) for both ideal and non-ideal syndrome extraction scenarios. We verify that the toric code has an asymptotic threshold of p = 15.5% under ideal syndrome extraction, and p = 7.8 10^-3 for the non-ideal case, in agreement with prior work. Simulations of the surface code indicate that the threshold is close to that of the toric code.
Abstract In recent years, surface codes have become a leading method for quantum error correction in theoretical large-scale computational and communications architecture designs. Their comparatively high fault-tolerant thresholds and their natural two-dimensional nearest-neighbour (2DNN) structure make them an obvious choice for large scale designs in experimentally realistic systems. While fundamentally based on the toric code of Kitaev, there are many variants, two of which are the planar- and defect-based codes. Planar codes require fewer qubits to implement (for the same strength of error correction), but are restricted to encoding a single qubit of information. Interactions between encoded qubits are achieved via transversal operations, thus destroying the inherent 2DNN nature of the code. In this paper we introduce a new technique enabling the coupling of two planar codes without transversal operations, maintaining the 2DNN of the encoded computer. Our lattice surgery technique comprises splitting and merging planar code surfaces, and enables us to perform universal quantum computation (including magic state injection) while removing the need for braided logic in a strictly 2DNN design, and hence reduces the overall qubit resources for logic operations. Those resources are further reduced by the use of a rotated lattice for the planar encoding. We show how lattice surgery allows us to distribute encoded GHZ states in a more direct (and overhead friendly) manner, and how a demonstration of an encoded CNOT between two distance-3 logical states is possible with 53 physical qubits, half of that required in any other known construction in 2D.